Innovations for Visual Cloud

Fast. Ubiquitous. Immersive.

These are spot-on descriptors for media experiences that—when done well—reach out, grab audiences by the senses, and shake them. (It’s a good thing.)

For media developers, creating captivating eye-candy is the domain of the Visual Cloud—an end-to-end approach to diverse visual experiences, from cloud architectures to remote devices.

And Lynn Comp, Vice President of Intel’s Data Center Group and General Manager of the company’s Visual Cloud Division, has clear-cut strategies and developer advice in this growing and lucrative space, including:

  • How the four pillars—encode, decode, inference, and rendering—are transforming the visual cloud
  • How Intel is accelerating visually-intense workload performance, from video on demand (VOD) to immersive media to virtual reality
  •  How open source software tools are delivering fast, high-quality pipelines for visual cloud workloads

All in a mere 8 minutes.

Which is awesome because you may want to take in this dense information twice … or thrice … and do it all in less than half an hour.

Lynn Comp, Vice President, Data Center Group

Lynn leads the Intel division responsible for simplifying and accelerating delivery of compelling visual experiences—from communications service providers (CoSPs), cloud service providers, and a wide variety of enterprises. If that weren’t enough to keep her busy, she also covers strategy and execution of hardware and software deliverables for compelling solutions in media processing, immersive media, media analytics, and cloud graphics.
Joining Intel in 1999, Lynn has extensive experience in marketing, product management, product planning, and strategy development across software, hardware, cloud, and for CoSPs. She has driven cross-domain and cross-industry innovation—from the early days of DPDK to the recent Intel® Xeon® Scalable launch where Intel and AT&T redefined “CoSP time to market”. She is adept at building world-class, high-performing teams by aligning members’ passions, skills, and career aspirations with organizational goals. Lynn has a Bachelor’s of Science in Electrical Engineering from Virginia Tech, and a MBA from the University of Phoenix.

Henry A. Gabb, PhD, Sr. Principal Engineer, Intel Corporation

Henry is a senior principal engineer in the Intel Software and Services Group, Developer Products Division, and is the editor of The Parallel Universe, Intel’s quarterly magazine for software innovation. He first joined Intel in 2000 to help drive parallel computing inside and outside the company. He transferred to Intel Labs in 2010 to become the program manager for various research programs in academia, including the Universal Parallel Computing Research Centers at the University of California at Berkeley and the University of Illinois at Urbana-Champaign. Prior to joining Intel, Henry was Director of Scientific Computing at the U.S. Army Engineer Research and Development Center MSRC, a Department of Defense high-performance computing facility. Henry holds a B.S. in biochemistry from Louisiana State University, an M.S. in medical informatics from the Northwestern Feinberg School of Medicine, and a PhD in molecular genetics from the University of Alabama at Birmingham School of Medicine. He has published extensively in computational life science and high-performance computing. Henry recently rejoined Intel after spending four years working on a second PhD in information science at the University of Illinois at Urbana-Champaign, where he established an expertise in applied informatics and machine learning for problems in healthcare and chemical exposure.

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